Another case possibly related to this is PCSX2 emulator. I only see screen switching periodically from black to white and white to black when the graphics plugin (GSDX) is set to OpenGL either hardware or software mode. It works just fine with all Direct3D 9 and Direct3D 11 modes.
It never worked before and it doesn't even now. I tested this with drivers from Q4 2012 to present. Here is the list of drivers that I remember using:
2867, 3071, 3347, 3621, 3945, 3958 (latest). The oldest 2 were causing instant crash on PCSX2 when switching GSDX to any OpenGL mode.
My system configuration didn't change much from what I posted here (
). Only thing notable that I did is the upgrade of graphics driver to 15.33.30.64.3958, but that changed nothing for dual source alpha blending issue or for this apparently related issue.